Abstract
This study aimed to enhance the motivation and learning processes of elementary school students in mathematics and English through a gamified educational approach. An educational digital game was developed based on popular multiplayer game mechanics while integrating curriculum-aligned learning tasks. The game was tested with 19 second-grade students at Isparta Şehit Mehmet Ünal Primary School. Post-game surveys indicated that most students found the game enjoyable, educational, and supportive of collaborative skills. Specifically, students reported enjoying the game. Some students noted certain tasks were challenging, highlighting the need for differentiated content. Overall, results suggest that the game effectively supports targeted learning outcomes and can enhance student motivation. Future studies should explore long-term effects and adaptation to different grade levels and subjects.
| Keywords: | Educational Game Elementary Students Gamification Learning Motivation Game Based Learning |